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tiistai 14. helmikuuta 2012

Blogging.. I've never really paid much attention to them, I got the idea to start blogging, from my brother, as a way to clarify my thoughts about the tech, patterns and architecture.. techs that I create and use in my framework for games. The tech is heavily based on open standards, with plattform independency in mind..

The long term goal is to create a rpg game, loosely based on Kalevala, but also taking heavy influence from modern fantasy literature, games and modern fantasy culture.. So even though, Kalevala describes people as village peons, without any glorious kingdoms, I think, that kingdoms et al will be added..

The currently used tech in Bolt framework is:
  • OpenGL (3.1+, preferrably going to use gl4.x)
  • OpenAL
  • glew
  • glfw 
  • C++11 (std::thread, templates, stl)